Bahast Wiki

Support jewels

33 records. Search or open the interactive table for the complete data set.

Brutal FocusBrutal FocusMake supported Skills hit harder, but cost more Mana.Swift ChannelSwift ChannelUse the supported Skill faster, but deal less Damage with each hit.Ember InfusionEmber InfusionAdd Fire Damage to compatible Skills that hit.Chaining SparkChaining SparkMake projectiles reach more enemies, but reduce their Hit and Area Damage.Wide ArcWide ArcWiden Melee and Area Skills, but reduce their single-target Damage.Guarded CastingGuarded CastingRestore part of Maximum Barrier when using Spell or Guard Skills, but lengthen their cooldowns.Culling EdgeCulling EdgeMake supported Skills hit enemies near death much harder.Siphoning LinkSiphoning LinkRestore Mana whenever the supported Skill hits.Flame TemperedFlame TemperedGain part of Physical Attack Damage as extra Fire Damage.Rime EdgeRime EdgeConvert part of Physical Damage to Cold and make Cold hits deal more Damage.Storm ConductorStorm ConductorGain part of Spell Hit Damage as extra Lightning Damage.Windborne EdgeWindborne EdgeConvert Physical Attack Damage to Wind and use the supported Skill faster.Weighted GuardWeighted GuardMake Guard and Melee Skills hit harder and restore Barrier, but use them more slowly.Precise AimPrecise AimGive projectiles more Critical Chance, but make the supported Skill slower.Ricochet FletchingRicochet FletchingHelp bow projectiles strike more enemies, but reduce their single-target Damage.Warding TempoWarding TempoShorten Guard and Ward cooldowns. Hit Skills deal less Hit Damage, while non-hit Wards restore less total Barrier.Avalanche ForceAvalanche ForceMake Melee and Area hits much stronger and convert part of Physical Damage to Cold, but use the supported Skill more slowly.Overcharge LinkOvercharge LinkGain part of Hit Damage as extra Lightning and recover cooldown faster, but pay much more Mana.Rime InfusionRime InfusionAdd Cold Damage to compatible Skills that hit.Storm InfusionStorm InfusionAdd Lightning Damage to compatible Skills that hit.Gale InfusionGale InfusionAdd Wind Damage to compatible Skills that hit.Prismatic IntensityPrismatic IntensityGreatly empowers elemental hits but prevents them from inflicting elemental ailments.Crushing IntentCrushing IntentDeal more Physical Hit Damage, but use the supported Skill more slowly and spend more Mana.Lingering TormentLingering TormentStrengthen ailments and Damage over Time, but weaken the direct hit.Singular FocusSingular FocusDeal more Damage and gain Critical Chance against the primary target, but remove all secondary hits.Rapid AssaultRapid AssaultUse Attacks faster, but deal less Hit Damage and spend more Mana.Spellweave TempoSpellweave TempoUse Spells faster, but deal less Hit Damage and spend more Mana.Clockwork RecoveryClockwork RecoveryRecover cooldowns faster, but deal less Hit Damage and spend more Mana.Echoed IncantationEchoed IncantationRepeat a Spell once each time you use it. Both hits deal less Damage.Relentless SequenceRelentless SequenceRepeat an Attack once each time you use it. Guard, Ward, and Execute Skills cannot use this Support.Venom CatalystVenom CatalystStrengthen elemental ailments and their chance to apply, but weaken direct hits.Hemorrhaging EdgeHemorrhaging EdgeEmpowers Bleed chance and damage on Physical Attacks while weakening their direct hits.Barrier ConduitBarrier ConduitSpend part of Maximum Barrier to empower hits. It cannot activate if the cost would leave you below 25% Barrier.